INSIDE CRIMSON DESERT
Rebuild the Greymanes across Pywel
An attack scatters Kliff's companions and puts the faction's future at risk. Searching for survivors carries him through a continent of competing groups and into the mysterious Abyss above it, with local requests drawing the journey beyond the main conflict.
Cross the world in different ways
Climbing, riding and gliding connect distant places. Pywel's wilderness, towns and ruins encourage more than following roads. Horseback travel, aerial movement and a grappling ability give you ways around terrain, while the floating Abyss adds another kind of space to explore and puzzle through.
Combine movement with combat
Characters and weapons support distinct fighting styles. The game offers three playable characters and weapons ranging from blades and spears to bows and muskets. Abilities learned during exploration can also enter combat, making mobility part of how you approach an opponent rather than only how you reach the fight.
Give the camp a working life
Gathered resources serve equipment and the Greymanes. Fishing, mining and gathering provide materials for activities such as cooking and improving equipment. At the camp, farming and customization give those supplies another use, linking time spent away from the main battles back to the group's recovery.