INSIDE MARVEL'S SPIDER-MAN 2
Two skill sets across a larger New York
Switching heroes changes more than the suit. Peter and Miles bring different powers to a city whose new boroughs encourage faster, more varied movement. Story missions guide the handover at key moments, while free exploration gives you room to choose a favorite approach.
Combat and stealth
Combine powers with new ways to set an ambush. Peter's symbiote abilities and Miles' bioelectric attacks work alongside shared gadgets and a new parry. Web Lines let you create elevated paths for stealth takedowns. These options reward deciding how to open an encounter, then adapting when enemies use attacks that a familiar dodge will not solve.
Web Wings and city traversal
Keep momentum between Manhattan, Brooklyn and Queens. Web Wings complement swinging, especially in areas with fewer tall buildings. Wind tunnels and slingshot points help extend speed and distance. The larger map therefore changes how you travel, instead of simply placing more objectives across the same kind of skyline.
Three skill trees
Develop each hero and their shared strengths. Peter and Miles each have an individual skill tree, with a third tree benefiting both. Suit technology adds choices around health, damage and movement, while suit styles offer visual variety. Character switching and upgrades work together as you decide which powers best fit an activity or enemy.