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STAR WARS Zero Company cover artwork
Release date
View source
Platform
PS5

PLAYSTATION · DIGITAL GAME

STAR WARS Zero Company

Command an uneasy group of specialists during the final days of the Clone Wars. Zero Company is a single-player, turn-based tactics game, not a lightsaber action adventure.

Account access, not an activation key.
No physical disc or PC / Xbox license.

Sold outThis item is currently unavailable for purchase.

UNDERSTAND YOUR OPTION

Primary or Secondary?

These are Fullsend access terms for this offer, separate from the publisher's description of the game.

Your choice determines which PSN profile you use and where your progress stays.

Compare the two PlayStation account access types
What changesPrimary accessSecondary access
Your playing profileYour own PSN profileThe supplied PSN profile
Saves & trophiesStay on your personal profileStay on the supplied profile
Console setupEnable Console Sharing on your PS5.Sign in to the supplied profile to play.
Internet connectionInternet is needed for setup; offline play depends on the game's requirements.Stay connected to the internet while using the supplied profile.
Account regionBoth optionsConfirm this offer's region and languages before payment. Add-ons must match the game's region; your personal PSN region stays unchanged.

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Included

The standard base game. Deluxe appearance packs are not included in this listing.

Not included

The Deluxe edition's Grand Army of the Republic and Shadow Collective cosmetic packs and five painted weapon themes are not included.

INSIDE STAR WARS ZERO COMPANY

Build a squad that works one move ahead

Zero Company takes Star Wars into turn-based tactics. Preparing operators, choosing abilities and responding to the battlefield are the core actions, giving missions a more deliberate pace than a real-time shooter.

Tactical deployments

Choose abilities that work together. The squad can draw on archetypes from scoundrels and astromechs to a Jedi. Each contributes different tactical abilities, so selection affects the options available in a mission. The aim is to outmaneuver an enemy with a useful combination of operators.

Bonds and developing skills

Let experience change the squad. Operators improve through deployment and learn to work together, unlocking combat synergies. That gives a reason to care about who shares a mission, not only each character's individual equipment. A successful combination can become part of your next plan.

Hawks and the base of operations

Prepare your next approach between missions. Customize Hawks's specialization and appearance, then adjust the team's loadouts and abilities. Decisions at the base and in the field shape how the operation develops. The campaign follows an original Clone Wars-era story about a threat facing the galaxy.

View official modes & progression details

BEFORE YOU BUY

Ready on your console?

Zero Company is a standalone, single-player tactics game. Its squad consists of characters you command, not a requirement to recruit other players.

This is a complete game, not an expansion for Star Wars Jedi or Battlefront.

Game requirements: PlayStation

Platform

This offer is for the PS5 version of Star Wars Zero Company.

Play style

Turn-based decisions, squad preparation and character abilities drive combat. The publisher lists offline play for the single-player game.

THE DETAILS THAT MATTER

Buying questions

No. It uses turn-based tactical combat, with operators and abilities that you coordinate as a squad.

No. This is a single-player game in which you command the squad yourself.

It takes place during the Clone Wars and tells an original story led by Hawks and Zero Company.

AFTER PAYMENT

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  2. View your claim code

    Use that same browser to view the 8-digit claim code. The claim code is a purchase reference, not a license or activation key.

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